Three Years of Data Reveal Stable Trends in Great Britain Gambling Participation
Anna Long · Aug 20, 2026

Three Years of Data Reveal Stable Trends in Great Britain Gambling Participation

The Gambling Commission released the third annual report from the Gambling Survey for Great Britain in August 2026, and this document delivers three years of comparable official statistics covering 2023 through 2025 on participation, behaviours, attitudes, and consequences across the country. Observers note that the consistent methodology allows direct year-on-year comparisons for the first time at this scale, while researchers highlight how the survey captures a broad adult population aged 18 and over. The report draws from large-scale data collection that tracks headline figures alongside more nuanced breakdowns by activity type and demographic segment.
Participation Rates Hold Steady Across the Period
Headline participation reached 47% of adults aged 18 and over who reported gambling in the past four weeks during 2025, yet the rate falls to 27% once lottery-only players are excluded from the calculation. Data indicates these percentages remained broadly consistent over the three-year window, and figures reveal little movement in overall engagement levels despite shifts in specific game types. Those who have examined the full dataset point out that lottery draws continue to dominate the participation count, whereas casino games, sports betting, and online slots occupy smaller but stable slices of the market. Researchers discovered that regional variations exist, although the national aggregates show no dramatic spikes or drops between 2023 and 2025.
Motivations for Gambling Stay Consistent
Respondents cited the chance to win big money as their top reason at 84%, followed by fun at 69%, making money at 57%, and excitement at 53%. These percentages held steady across the survey years, and experts have observed that the ranking of motivations changes little even when participation formats evolve. People often find that financial incentives rank highest, while social and entertainment factors follow closely behind. The data shows multiple motivations can apply to the same individual, which creates overlapping response patterns that analysts track over time.
Problem Gambling Prevalence Remains Unchanged
Problem gambling prevalence, defined by a PGSI score of 8 or higher, stayed at 2.4% throughout the three-year period. Studies found this rate applies across the adult population and shows no statistically significant movement from one year to the next. Those who've studied this know that the stability occurs alongside steady participation numbers, and the report presents the figure alongside lower-risk categories to give a fuller picture of harm distribution. Observers note that the survey also captures self-reported consequences such as financial strain or relationship issues, yet the core prevalence metric did not shift.

Most Gamblers Report Positive or Neutral Feelings
Seventy-eight percent of gamblers described their activity with positive or neutral feelings, and this majority figure appears consistently in each annual wave. The remaining share reported negative sentiments, although the report separates these responses by frequency and spend level to allow more targeted analysis. Data indicates that frequent participants and higher-spending individuals show slightly elevated rates of negative feelings, yet the overall balance stays weighted toward neutral or better. Researchers discovered that attitudes correlate with both game type and personal outcomes, which adds layers to the headline percentage.
Broader Context and Survey Methodology
The Gambling Survey for Great Britain uses a mixed-mode approach that combines online and postal responses to reach a representative sample, and the third annual report marks the first time three full years of data sit side by side. Officials at the Gambling Commission emphasize that the stable methodology supports trend tracking without the comparability issues that affected earlier surveys. Figures reveal that the survey also collects information on awareness of gambling management tools and exposure to marketing, although these elements receive less emphasis in the top-line release. The full dataset allows further slicing by age, gender, and income, which future analyses will likely explore in greater detail.
Conclusion
The third annual GSGB report supplies a clear baseline of stable participation, motivations, and problem gambling rates across Great Britain from 2023 to 2025. Policymakers, researchers, and industry stakeholders now have three comparable years of official statistics that they can use to monitor changes going forward. The data shows continuity rather than disruption in the measured indicators, and the consistent methodology strengthens the value of these figures for long-term tracking. Additional waves of the survey will determine whether the patterns observed through 2025 persist or begin to shift in subsequent years.